Stoutmorin (Rock) - Small
Statblocks
Short Rock Stoutmorin
Size
- Adult Short Rock Stoutmorin are typically 3-4 ft tall.
- Your size is Small.
Speed
- You have a walking speed of: 25 ft
Stoutmoric Nimbleness
- You can move through the space of any creature that is of a size larger than yours.
Brave
- You have advantage on saving throws against being frightened.
Stoutmoric Combat Training
- You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency
- You gain proficiency with the artisan's tools of your choice: Smiths Tools, Brewers Supplies, Weavers Tools, or Masons Tools.
Magic Type
- As one of the Cuallicallimeh, you utilize Leviance based magic
Skill Increase
- Increase your Dexterity and Wisdom scores by +1
Infobox
Skill Increase
- Increase your Intelligence score by +1
Magical Cunning
- You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Tinkersmith's Lore
- Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.
Natural Tinkerer
- You have proficiency with artisan's tools (Tinkers Tools). Using those tools, you can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device functioning), or when you use your action to dismantle it; at that time, you can reclaim the materials used to create it. You can have up to three such devices active at a time.
- When you create a device, choose one of the following options:
- Clockwork Toy: This toy is a clockwork animal, monster, or person, such as a frog, mouse, bird, dragon, or soldier. When placed on the ground, the toy moves 5 feet across the ground on each of your turns in a random direction. It makes noises as appropriate to the creature it represents.
- Fire Starter: The device produces a miniature flame, which you can use to light a candle, torch, or campfire. Using the device requires your action.
- Music Box: When opened, this music box plays a single song at a moderate volume. The box stops playing when it reaches the song's end or when it is closed.
Darkvision
- Accustomed to life in darker settlements and mines, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.