Gearborn (Military Frame)

Statblocks

Gearborn

Size

  • Gearborns are typically between 3 and 7 ft tall.
  • Your size is Small or Medium.

Speed

  • You have a walking speed of: 25ft

Skill Increase

  • Increase your Constitution by +2 and any other score by +1

Constructed Nature

  • You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
  • You don't need to eat, drink, or breathe.
  • You have advantage on saving throws against being charmed or frightened.
  • You don't need to sleep, and magic can't put you to sleep.
  • You are immune to diseases that do not target the soul.

Sentry's Rest

  • When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn't render you unconscious, and you can see and hear as normal.

Magic Type

Infobox

Battle Readiness

  • Your Speed increases to 30 feet and you are proficient with clubs, spears, and light crossbows
  • You have a melee weapon built into one of your arms that is immediately swapped out for a hand when sheathed. Choose one melee weapon that does not have the heavy, two-handed, or versatile property. When attached in this way, you are proficient with the weapon, it cannot be thrown, and you cannot be disarmed of it. The weapon can be replaced with another weapon with 10 minutes of work.

Military Augments

  • Choose two of the following customizations to enhance your frame
    • Cavalry: Your Speed increases by 5 feet, and you are proficient in Animal Handling or land vehicles.
    • Heavy Artillery: You have a pop-up shoulder cannon that functions as the acid splash, fire bolt, or ray of frost cantrip (chosen when you select this customization and using your highest ability score as its spellcasting ability) but its effects are nonmagical.
    • Infantry: You have a crawl speed equal to your Speed, proficiency with shields, one martial melee weapon, and one martial ranged weapon.
    • Light Artillery: You replace one hand with a hand crossbow. You are proficient with the weapon and can ignore its loading property.
    • Navy: You have a swim speed of 20 feet and proficiency with water vehicles.