Dragonling (Metallic)
Statblocks
Metallic Dragonling
Size
- Adult Metallic Dragonling are typically 6+ ft tall.
- Your size is Medium.
Speed
- You have a walking speed of: 30ft
Language Isolates
- You know one of the two Draconic languages based off of where you were born, Fellstride Draconic or Karkan Draconic, or you know Mingled Draconic if you were born outside of those two regions.
Magic Type
- As one of the Cuallicallimeh, you utilize Leviance based magic
Infobox
Appearance
- Metallic Dragonling can be Draconic or Humanoid in Appearance, with the trait unrelated to their own parents appearance. Pick one of the appearances from the Chromatic or Gemstone Dragonling blocks.
Skill Increase
- Increase your Strength score by +2 and Charisma score by +1
Metallic Ancestry
You have Metallic Ancestry, granting you a special magical affinity. Choose one kind of dragon from the Metallic Ancestry table. This determines the damage type for your other traits, as shown in the table. Other types may be available at DM Discretion, and are not listed due to rarity.
| Dragon | Damage Type |
|---|---|
| Brass | Fire |
| Bronze | Lightning |
| Copper | Acid |
| Gold | Fire |
| Silver | Cold |
Breath Weapon
- When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Metallic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
- You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Draconic Resistance
- You have resistance to the damage type associated with your Chromatic Ancestry.
Metallic Breath Weapon
- At 5th level, you gain a second breath weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation in a 15-foot cone. The save DC for this breath is 8 + your Constitution modifier + your proficiency bonus. Whenever you use this trait, choose one:
- Enervating Breath. Each creature in the cone must succeed on a Constitution saving throw or become incapacitated until the start of your next turn.
- Repulsion Breath. Each creature in the cone must succeed on a Strength saving throw or be pushed 20 feet away from you and be knocked prone.
- Once you use your Metallic Breath Weapon, you can't do so again until you finish a long rest.