Dreadful Strikes
At 3rd level, you can augment your weapon strikes with mind-scarring magic, drawn from the gloomy hollows of the Feywild. When you hit a creature with a weapon, you can deal an extra 1d4 psychic damage to the target, which can take this extra damage only once per turn.
The extra damage increases to 1d6 when you reach 11th level in this class.
Fey Wanderer Magic
Also at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table. Each spell counts as a ranger spell for you, but it doesn't count against the number of ranger spells you know.
| Ranger Level |
Spell |
| 3rd |
Charm Person |
| 5th |
Misty Step |
| 9th |
Dispel Magic |
| 13th |
Dimension Door |
| 17th |
Mislead |
You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly.
| d6 |
Gift |
| 1 |
Illusory butterflies flutter around you while you take a short or long rest. |
| 2 |
Fresh, seasonal flowers sprout from your hair each dawn. |
| 3 |
You faintly smell of cinnamon, lavender, nutmeg, or another comforting herb or spice. |
| 4 |
Your shadow dances while no one is looking directly at it. |
| 5 |
Horns or antlers sprout from your head. |
| 6 |
Your skin and hair change color to match the season at each dawn. |
Otherworldly Glamour
Additionally at 3rd level, your fey qualities give you a supernatural charm. As a result, whenever you make a Charisma check, you gain a bonus to the check equal to your Wisdom modifier (minimum of +1). In addition, you gain proficiency in one of the following skills of your choice: Deception, Performance, or Persuasion.