Ranger

Ranger

Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.


Source: Wizards of the Coast - Dungeons and Dragons 5th Edition Players Handbook


Multiclassing

You must have a Dexterity score and a Wisdom score of 13 or higher in order to multiclass in or out of this class.


Hit Points

Hit Dice: 1d10 per ranger level
Hit Points at 1st Level: 10 + your Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st


Proficiencies

Armor: Light Armor, Medium Armor, Shields
Weapons: Simple Weapons, Martial Weapons
Tools: None
Saving Throws: Strength, Dexterity
Skills: Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival


Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) scale mail or (b) leather armor
  • (a) two shortswords or (b) two simple melee weapons
  • (a) a dungeoneer's pack or (b) an explorer's pack
  • A longbow and a quiver of 20 arrows

Class Progression


Level Proficiency Bonus Features Spells Known 1st 2nd 3rd 4th 5th
1st +2 Favored Enemy, Natural Explorer, Deft Explorer, Favored Foe - - - - - -
2nd +2 Fighting Style, Spellcasting, Spellcasting Focus 2 2 - - - -
3rd +2 Primeval Awareness, Ranger Conclave, Primal Awareness 3 3 - - - -
4th +2 Ability Score Improvement, Martial Versatility 3 3 - - - -
5th +3 Extra Attack 4 4 2 - - -
6th +3 Favored Enemy Improvement, Natural Explorer Improvement, Deft Explorer Improvement 4 4 2 - - -
7th +3 Ranger Conclave feature 5 4 3 - - -
8th +3 Ability Score Improvement, Land's Stride, Martial Versatility 5 4 3 - - -
9th +4 6 4 3 2 - -
10th +4 Natural Explorer Improvement, Hide in Plain Sight, Deft Explorer Feature, Nature's Veil 6 4 3 2 - -
11th +4 Ranger Conclave feature 7 4 3 3 - -
12th +4 Ability Score Improvement, Martial Versatility 7 4 3 3 - -
13th +5 8 4 3 3 1 -
14th +5 Favored Enemy Improvement, Vanish 8 4 3 3 1 -
15th +5 Ranger Conclave feature 9 4 3 3 2 -
16th +5 Ability Score Improvement, Martial Versatility 9 4 3 3 2 -
17th +6 10 4 3 3 3 1
18th +6 Feral Senses 10 4 3 3 3 1
19th +6 Ability Score Improvement, Martial Versatility 11 4 3 3 3 2
20th +6 Foe Slayer 11 4 3 3 3 2

Subclasses


Official Publication Subclasses
Homebrew Subclasses

Class Features