Victor Arknet
Victor Arknet Description and Info
Appearance
Unique Items or Conditions
Honorifics/Titles
Religious Belief/Deity
Known Languages
-
Current Location
Birth
Birthday
Place of Birth
Death
Death Date
Place of Death
Circumstances of Death
Associations of Victor Arknet
Family
Other Characters
Affiliated Organizations
Victor Arknet's Backstory/History
Developments
Motivations of Victor Arknet
Statblock
Character.Victor Arknet
16
68
30ft
20
10
15
10
12
14
Stength
+5
Dexterity
+0
Constitution
+2
Intellegence
+0
Wisdom
+4
Charisma
+5
Acrobatics
+0
Animalhandling
+1
Arcana
+0
Athletics
+8
Deception
+2
History
+0
Insight
+4
Intimidation
+5
Investigation
+0
Medicine
+4
Nature
+0
Perception
+1
Persuasion
+2
Religion
+2
Slight of hand
+0
Stealth
+0
Survival
+1
Passive Perception 11
Modern Thandian
5 (1,800 XP)
+3
Inspiring Leader (1/lr)
Give 6 Allies within 30ft 10hp
Fighting Style - Great Weapon Fighting
Reroll 1s and 2s when attacking with a single weapon weilded in both hands
Divine Sense (3/d)
Detect good, evil, and hallowed areas.
Lay on Hands
Action to heal. Pool of 40hp
Divine Smite
se 1st level spell slot for +2 (12)d8 radiant damage, 2nd level slot for +3 (13)d8
Channel Divinity
watcher's will for group Int., Wis., Cha. adv., or abjure the extraplanar to turn creatures
Divine Health
Immunne to Disease
Aura of Protection
Allies in 10ft get +2 (12) to saves
Extra Attack
Attack 2 times instead of 1
Aura of the Sentinel
Allies in 10 feet gain +3 (13) to initiative
Spellcasting
His spellcasting ability is CHA (Spell Save DC 13, +5 to hit (15)). Victor knows the following spells:
1st Level (4 slots): Alarm, Detect Magic, Compelled Duel, Thunderous Smite, Bless, Cure Wounds
2nd Level (3 slots): Moonbeam, See Invisible, Magic Weapon, Branding Smite
Actions
Longsword +1 (11) (Two Handed)
Melee Weapon Attack: +9 to hit (19), reach 5ft, one target. Hit 1d10+6 (11) damage.
/campaign-related-npcs/04-rdc/npc-art-victor-arknet-(internet-rip).jpg)