Marinor Arina

- Description and Info

Aside

center 400

Appearance 

Unique Items or Conditions

Honorifics/Titles 

Religious Belief/Deity 

Known Languages

-

Current Location 

Birth 

Birthday 
Place of Birth 

Death 

Death Date 
Place of Death 
Circumstances of Death

Associations of -

Family

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-'s Backstory/History


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Statblock

Character.Marinor Arina

Medium, Humanoid, Hym, CN
Armor Class

12

Hit Points

50

Speed

30ft

Str

10

+0
Dex

14

+2
Con

15

+2
Int

10

+0
Wis

12

+1
Cha

20

+5
Saves

Stength

+0

Dexterity

+2

Constitution

+5

Intellegence

+0

Wisdom

+1

Charisma

+8

Skills

Acrobatics

+2

Animalhandling

+1

Arcana

+2

Athletics

+3

Deception

+5

History

+0

Insight

+4

Intimidation

+8

Investigation

+0

Medicine

+1

Nature

+0

Perception

+4

Persuasion

+5

Religion

+0

Slight of hand

+2

Stealth

+2

Survival

+1

Senses

Passive Perception 10

Languages

Modern Thandian

Challenge

5 (1,800 XP)

Proficiency Bonus

+3

Eyes of the Dark

Darkvision 120 feet; Darkness for one sorcery point, or for 2 sorcery points dark you can see through magical darkness.

Strength of the Grave (1/lr)

When reaching 0 hit points, make Charisma save DC 5+damage to instead drop to 1 h.p.

Font Of Magic

8 sorcery Points

Distant Spell

1 Sorcery Point, double range

Extend Spell

Double Duriation for each sorcery point spent

Spellcasting

Marinor is a 8th level spellcaster. Her spellcasting ability is CHA (Spell Save DC 16, +8 to hit (18)). Marinor knows the following spells:

    1st Level (4 slots): Mage Armor

    4th Level (2 slots): Dominate Beast, Dimesnsion Door

Actions

Quarterstaff

Melee Weapon Attack: +3 to hit (13), reach 5ft, one target. Hit 1d6 (3) bludgeioning damage.


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