Divine Clockwork Guardian
Divine Clockwork Guardian of the Construct Mechina Classification
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Origin or Ancestry
Parent Species
Geographic Distribution within Creation's Rest
Related Species
Anatomy and Morphology
Perception and Sensory or Extra Sensory Capabilities
Genetics and Reproduction
Growth Rate and Stages
Ecology and Habitat
Biological Cycle
Dietary Needs and Habits
Extended
Biological Traits
Average Lifespan
Average Hight
Average Weight
Average Length
Geographic Distribution
Facial Characteristics and Features
Body Tint, Coloring, and Markings
Symbiotic and Parasitic Species
Socials Structures
Domestication
Uses, Byproducts, and Exploitation
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Statblock Block
Divine Clockwork Guardian
Medium, Construct
Armor Class
17
Hit Points
127
Speed
30ft, Climb 30ft
Str +5
20
Dex +0
10
Con +4
18
Int -3
4
Wis +0
10
Cha -3
4
Saves
Stength
+5
Constitution
+4
Damage Immunities
lightning, poison, Cold, Fire, Force, or Thunder based on Leviant Flow
Condition Immunities
charmed, exhastion, frightened, paralyzed, poisoned
Senses
Blindsight, 60ft, Passive Perception 10
Languages
-
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Spider Climb
Can climb surfaces, including walls and upside down, without making a skill check.
Unusual Nature
Does not need to eat, drink, sleep, or breathe.
Leviant Core
Leviance in the constructs surroundings can add damage immunities.
Actions
Multiattack
Make two claw attacks instead of one.
Claw
Melee Weapon Attack: +8 to hit (18), reach 5ft, one target. Hit 1d8+5 (9) piercing + 2d8 lightning damage.
Mentions
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