Divine Clockwork Guardian

Divine Clockwork Guardian of the Construct Mechina Classification

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Generic   

Origin or Ancestry 

Parent Species 

Geographic Distribution within Creation's Rest

Anatomy and Morphology 

Perception and Sensory or Extra Sensory Capabilities 

Genetics and Reproduction 

Growth Rate and Stages 

Ecology and Habitat 

Biological Cycle 

Dietary Needs and Habits


Extended 

Biological Traits 

Average Lifespan 

Average Hight 

Average Weight 

Average Length 

Geographic Distribution 

Facial Characteristics and Features 

Body Tint, Coloring, and Markings 

Symbiotic and Parasitic Species 

Socials Structures 

Domestication 

Uses, Byproducts, and Exploitation

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Statblock Block

Divine Clockwork Guardian

Medium, Construct
Armor Class

17

Hit Points

127

Speed

30ft, Climb 30ft

Str

20

+5
Dex

10

+0
Con

18

+4
Int

4

-3
Wis

10

+0
Cha

4

-3
Saves

Stength

+5

Constitution

+4

Damage Immunities

lightning, poison, Cold, Fire, Force, or Thunder based on Leviant Flow

Condition Immunities

charmed, exhastion, frightened, paralyzed, poisoned

Senses

Blindsight, 60ft, Passive Perception 10

Languages

-

Challenge

6 (2,300 XP)

Proficiency Bonus

+3

Spider Climb

Can climb surfaces, including walls and upside down, without making a skill check.

Unusual Nature

Does not need to eat, drink, sleep, or breathe.

Leviant Core

Leviance in the constructs surroundings can add damage immunities.

Actions

Multiattack

Make two claw attacks instead of one.

Claw

Melee Weapon Attack: +8 to hit (18), reach 5ft, one target. Hit 1d8+5 (9) piercing + 2d8 lightning damage.


Mentions